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Survivor Mode is the challenge-based, single player competitive mode of Alien: Isolation. Your completion time and score from optional objectives, bonuses and multipliers is uploaded to a global leaderboard of players on your platform whenever you successfully complete a level.

Challenges

Alien: Isolation ships with a single Survivor Mode challenge, The Basement. The Creative Assembly will make additional challenges available via paid downloadable content (DLC).

NOTE: Neither the Crew Expendable DLC nor the Last Survivor DLC are classed as Survivor Mode content.

The Basement

Objective: Escape from the Alien through the elevator on the top floor.

Optional Objectives:

  • Collect 2 crew cards (Maximum: 7500 points): Locate and pick up two ID tags located randomly on the map.
  • Delete the system data (Maximum: 7000 points): Find and use the standing computer terminal on the upper floor.
  • Secure the stairwell (Maximum: 5000 points): Use the system access tuner on the keypad at the bottom entrance of the stairwell, locking the bottom floor off.

Notes:

  • The Flamethrower is available in the ready room to characters who don't already have it. However, it replaces the flamethrower fuel tank (50) otherwise available in the same location, so characters without the Flamethrower by default will only start the challenge with a maximum of 50 fuel.

Characters

Amanda

Equipment:

  • Motion Tracker
  • Flamethrower
  • System Access Tuner

Blueprints:

  • Noisemaker

Dallas

Equipment:

  • Motion Tracker
  • Shotgun
  • Bolt Gun

(NOTE: Dallas does not have the system access tuner, so he cannot secure the stairwell in The Basement.)

Blueprints:

  • Molotov
  • Pipe Bomb
  • Smoke Bomb

Ellen

Equipment:

  • Motion Tracker
  • Flamethrower
  • Stun Baton
  • System Access Tuner

Blueprints:

  • Flashbang

Parker

Equipment:

  • Bolt Gun
  • Motion Tracker
  • System Access Tuner

Blueprints:

  • Flashbang
  • Molotov
  • Noisemaker

Scoring

Optional Objectives

These vary from challenge to challenge, though there are normally three per challenge.

Bonuses and Multipliers

These are extra points you can earn by performing or failing to perform certain actions during the challenge.

Bonuses:

  1. Engineer (3000 points): Scored for crafting at least one item during the challenge.
  2. Unknown
  3. No Hiding (2000 points): Scored if you do not hide in a locker or rolling cabinet during the challenge (hiding underneath a desk or table doesn't disqualify you).
  4. Unknown

Multipliers:

NOTE: These only apply to the bonus scores above, NOT the points earned by completing optional challenges.

  1. Unknown
  2. Unknown
  3. No Flamer (x2): Earned if you do not fire the flamethrower during the challenge.
  4. Unknown
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