Alien: Isolation Wiki
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The Security Access Tuner can be used to override systems, doors and terminals. Tune in to the correct frequency and enter the callback code.
~ In-game description
2014-10-25 00034

A device used for hacking the security systems of Sevastopol.

Summary[ | ]

A device found early on in Amanda Ripley's trip through Sevastopol. It's capable of unlocking most doors. After awhile it will require an upgrade in order to progress the story.

In order to hack a door or terminal, the player must find the correct signal. Afterwards, they'll need to complete, in some cases, a timed mini game.

Levels[ | ]

Level 0:[ | ]

The Access Tuner itself is found after a woman failed to use it for the elevator to Seegson Communications. When found by Ripley, the data cell that is in it is fried and useless. It is found in Mission 3: Encounters, in the Lorenz Systech Lobby.

Level 1:[ | ]

The Level 1 Data Cell uses 3 components for the hack minigame. It is found in Mission 3: Encounters, in the Tech Support HQ.

Level 2:[ | ]

The Level 2 Data Cell uses 4 components for the hack minigame (the only exception is that there are 5 for the Apollo Core, except Level 3 is not needed). It is found in Mission 7: Seegson Synthetics, in Seegson Synthetics near the Requisition's Android.

Level 3:[ | ]

The Level 3 Data Cell uses 5 components for the hack minigame. It is found in Mission 15: The Message, near the Ambulance Bay in the Primary Care Floor of the San Cristobal Medical Facility.

Related Achievements[ | ]

Navigation[ | ]

Items
Story Items Flashlight * Gas Torch * Maintenance Jack * Motion Tracker * Security Access Tuner
Craftable EMP Mine * Flashbang * Medkit * Molotov * Noisemaker * Pipe Bomb * Smoke Bomb
Weapons Bolt Gun * Flamethrower * Maintenance Jack * Revolver * Shotgun * Stun Baton
Components Blasting Cap * Bonding Agent * Charge Pack * Component B * Ethanol *
SCJ Injector * Scrap * Sensor
Others Flare * Flashlight Batteries * ID Tag

Gallery[ | ]

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