“ | The medkit can be used to partially heal yourself in moments of need. It takes careful precision to use the medkit so make sure you have time to use it. | „ |
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~ In-game description |
The Medkit is a device capable of healing yourself. V1 medkit heals you by 50% V2 heals 75%
Crafting Cost[]
- 1 SCJ Injector
- 1 Compound B
- 1 Bonding Agent
- 10 Scrap
Blueprint Locations[]
Version 1:
- On a crate in the Employees Only store room in Departures for which you require door code 0340 (Mission 2).
- On the bench seat directly after the sparking wire in the Security Checkpoint room between Departures and the Passenger Lounge (Mission 2).
- On the wall in Freight Shipping in the Two Man Switch area (Mission 2).
- On a desk in the Tech Workshop in the Lorenz Systech Spire. This is the room in Mission 3 where you use the keyboard to lift the security lockdown.
- On the wall in the Assessment Room off the Welcome Area on the Crisis Stabilisation floor during Mission 5.
Version 2:
- On the desk in the Security Office upstairs from the transit station in Lorenz Systech. Two ways to access this room: with the door access code which you get by talking to all of the humans in Lorenz Systech at the start of Mission 10 (Archive Log 149). Alternatively, once you have the Plasma Torch, you can cut through the vent cover adjacent to the door.
Related Achievements[]
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Items | |
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Story Items | Flashlight * Gas Torch * Maintenance Jack * Motion Tracker * Security Access Tuner |
Craftable | EMP Mine * Flashbang * Medkit * Molotov * Noisemaker * Pipe Bomb * Smoke Bomb |
Weapons | Bolt Gun * Flamethrower * Maintenance Jack * Revolver * Shotgun * Stun Baton |
Components | Blasting Cap * Bonding Agent * Charge Pack * Component B * Ethanol * SCJ Injector * Scrap * Sensor |
Others | Flare * Flashlight Batteries * ID Tag |