Flashbang

"A non-harmful device which detonates on impact, stunning nearby Humans and blinding Humans and Synthetics looking at the detonation. As a modified proximity device, it can be placed as a trap that will trigger when enemies are near."

- In-game description

The Flashbang is ideal for stunning Humans. It casts a blinding white light that lasts for a couple of seconds.

Description
The Flashbang is primarily used against humans. Upgraded Flashbangs can be place as a trap, after 10 seconds, it will emit noise drawing in nearby androids of human survivors. Flashbangs have a few seconds delay and bounce quite a bit, making it relatively ineffective against androids.

Against the Alien, the Flashbang explosion itself has little effect when thrown, only stunning the Xenomorph for a second or two.

Crafting Cost

 * 1 Blasting Cap
 * 1 Sensor
 * 1 Bonding Agent
 * 10 Scrap

Blueprint Locations
Version 1:


 * On the wall of System Monitoring in Tech Support in the Lorenz Systech Spire. (The room with the shot up dead body at the end of the short corridor in Mission 3)
 * On the counter in the Human Employee Recreation area near Internal Communications. This is the room in Mission 4 with the undead Android lying on the floor behind the counter.
 * On the desk near the electrified door in the centre ward in Synthetic Reclamation in Seegson Synthetics in Mission 12.

Version 2:


 * On a table in Transit Control in the SciMed Tower. You visit this place in Mission 8 to get the Transit running again.

Version 3:


 * On a crate in the Ambulance Bay on the Primary Care Floor of San Cristobal Medical. You visit this room in Mission 15 to take the shuttle to the Anesidora.

Related Achievements

 * Build to Survive
 * A True Engineer